post-trial OOC love post
Sep. 18th, 2022 01:19 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Where do I even begin. Thank you Des for always believing that I would eventually watch Shaman King and play Jeanne, even before the 2021 anime was announced? Lol.
Thank you to the mods because first of all I did actually request to participate as a culprit if possible. I had a fantastic survivor pool experience in R1 and now I wanted to taste death in R2! Each week I was so nervous, enjoying the continued participation but also rapidly running out of gospel ideas and starting to wonder if there were too many other volunteers. Then the mods came to me Friday night after Valmont's body was discovered and Jeanne was full of rage. Soon enough RJ and I were in the mod DM joking around during trial 3 about all the bad blood.
RJ was a fantastic victim player with attention to both the forest and the trees. He was always around and so were the mods who set many helpful internal deadlines. The case was an extremely faithful reproduction of ideas from the two of us - the mods certainly helped us be clear on what was present in the setting and what was realistic and some other improvements, but I can safely say that the two of us were enthusiastic about every single detail that was ultimately incorporated. Sorry Doom that we came up with a way for the secret motive to advance our characters' arcs specifically as information that might not yet be known to them and that this required Yasu's life to be ruined permanently. Look, blood was smeared on the wall, very occult.
My praise for the previous case participants also in fact encompasses the many brilliant ideas that you had which inspired my own case work. Reika's Cinderella check (options for creating clear links), Edward's silhouette (the semicircle in the maze), Yuta's use of misdirection (in terms of deeming the notch survivable). I wanted to make the elaborate body movement case of my dreams like in Danganronpa V3: Killing Harmony, and I would like to think I succeeded.
Thank you everyone for playing with me. This is already way too long and I don't want to skip someone but whatever you did like getting one last thread in with me the week before Jeanne died or just absolutely making me cry at the trial, you know who you are and you are wonderful. Setting aside certain factors like multiple games or extremely different formats in games, Jeanne is actually a serious candidate for the highest number of comments on a murdergame journal of mine ever! I really wanted to commit myself and thread in multiple top-levels a week and you all made that very possible and fulfilling.
I'm going to need a huge break now—Sunday is finally a day of rest—but I'm looking forward to threading with the deadland now that it is already filled with a nicely sized group. Jeanne will work hard to come home if she can.
—Lenga πΌπ€
Thank you to the mods because first of all I did actually request to participate as a culprit if possible. I had a fantastic survivor pool experience in R1 and now I wanted to taste death in R2! Each week I was so nervous, enjoying the continued participation but also rapidly running out of gospel ideas and starting to wonder if there were too many other volunteers. Then the mods came to me Friday night after Valmont's body was discovered and Jeanne was full of rage. Soon enough RJ and I were in the mod DM joking around during trial 3 about all the bad blood.
RJ was a fantastic victim player with attention to both the forest and the trees. He was always around and so were the mods who set many helpful internal deadlines. The case was an extremely faithful reproduction of ideas from the two of us - the mods certainly helped us be clear on what was present in the setting and what was realistic and some other improvements, but I can safely say that the two of us were enthusiastic about every single detail that was ultimately incorporated. Sorry Doom that we came up with a way for the secret motive to advance our characters' arcs specifically as information that might not yet be known to them and that this required Yasu's life to be ruined permanently. Look, blood was smeared on the wall, very occult.
My praise for the previous case participants also in fact encompasses the many brilliant ideas that you had which inspired my own case work. Reika's Cinderella check (options for creating clear links), Edward's silhouette (the semicircle in the maze), Yuta's use of misdirection (in terms of deeming the notch survivable). I wanted to make the elaborate body movement case of my dreams like in Danganronpa V3: Killing Harmony, and I would like to think I succeeded.
Thank you everyone for playing with me. This is already way too long and I don't want to skip someone but whatever you did like getting one last thread in with me the week before Jeanne died or just absolutely making me cry at the trial, you know who you are and you are wonderful. Setting aside certain factors like multiple games or extremely different formats in games, Jeanne is actually a serious candidate for the highest number of comments on a murdergame journal of mine ever! I really wanted to commit myself and thread in multiple top-levels a week and you all made that very possible and fulfilling.
I'm going to need a huge break now—Sunday is finally a day of rest—but I'm looking forward to threading with the deadland now that it is already filled with a nicely sized group. Jeanne will work hard to come home if she can.
—Lenga πΌπ€